
Tricky Castle room numbers can change between Android and iOS releases. Before following this Tricky Castle Level 32 guide, match the gameplay screenshot, room layout and puzzle clue to your version.
Tricky Castle Level 32 walkthroughs & guide
Below is a comprehensive walkthrough for Tricky Castle Level 32, covering the complete route from the opening position to the exit. The main challenge in Tricky Castle Level 32 is learning how to use the green paint to make the signposts safe while avoiding the trick built into the room. Follow the steps in order, check the visible response after each action and use the screenshot above to confirm that you are on the same version of the level.
Tricky Castle Level 32 quick answer: Walk through the harmless opening spikes, carry the green paint to each signpost and use it to remove the dangerous obstacles from the route.
Step 1. Walk through the harmless opening spikes
In Tricky Castle Level 32, the first spikes look fatal, but the green clue marks this section as safe. Move through them instead of opening the red chest, which is the actual trap. Continue until you reach the green paint and signpost. Tricky Castle Level 32 rewards following the color instruction rather than avoiding every spike graphic.
Step 2. Bring the green paint to the signpost
In Tricky Castle Level 32, collect or push the paint toward the sign and apply it. The green treatment removes the dangerous spike arrangement and makes the next path usable. When you reach the moving platform, wait until it stops before jumping; trying to board during its motion can undo the careful setup by dropping the knight into a hazard.
Step 3. Drag the last paint can with your finger
In Tricky Castle Level 32, in the final room, use a direct touch gesture to drag the green paint to the remaining signpost. Do not try to move the can only with the knight. Once the sign changes and the last obstacle disappears, walk through the cleared area and enter the exit to complete the level.
Notes and Precautions
- 1. The opening spikes are safe even though they look dangerous.
- 2. The red chest is a trap and is not required for the solution.
- 3. Green paint removes obstacles when brought to the matching signpost.
- 4. The final paint can must be dragged directly with a finger.
Tips and Tricks
- 1. Trust the “Green is Good” clue and ignore the red chest.
- 2. Wait for the moving platform to stop before jumping.
- 3. Collect the first bat while already exploring the safe upper start.
- 4. Drag the last paint can slowly so it lands directly on the sign.
Tricky Castle Level 32 collectibles and secrets
For Tricky Castle Level 32, one bat is at the top of the starting section and the second is in the last room. Collect the upper bat after confirming the first spikes are harmless, then take the final bat before dragging the paint to the last signpost or entering the exit. Both fit naturally along the intended Tricky Castle Level 32 route and do not require opening the lethal red chest.
By following these steps in sequence, you can finish Tricky Castle Level 32 without relying on random movement or unnecessary interactions. Remember that the defining puzzle in Tricky Castle Level 32 is to use the green paint to make the signposts safe. If your room looks different, compare the screenshot and video before retrying because your game version may use another level number.
Tricky Castle Level 32 walkthrough video
Tricky Castle Level 32 walkthrough by Friends & Fun. The video opens directly on this level.
Tricky Castle Level 32 video walkthrough and solution
This Tricky Castle Level 32 walkthrough video shows the complete verified route from the opening position to the exit. Watch how the player handles the room’s main trick—use the green paint to make the signposts safe—then use the written checkpoints below if you need to repeat only one part of the solution. The dedicated Tricky Castle Level 32 video solution is especially useful for jump timing, moving hazards and interactions that are easier to recognize in motion.
Tricky Castle Level 32 video quick answer: Walk through the harmless opening spikes, carry the green paint to each signpost and use it to remove the dangerous obstacles from the route.
What to watch for in the Tricky Castle Level 32 walkthrough video
Before copying the movement, compare the room layout in the video with your game. Tricky Castle numbering can differ between Android and iOS builds, so the visual arrangement and puzzle clue are more reliable than the number alone. When the room matches, play the Tricky Castle Level 32 walkthrough video once at normal speed to understand the full idea, then replay the exact action that is causing trouble.
Video checkpoint 1: Walk through the harmless opening spikes
At this point in the Tricky Castle Level 32 video walkthrough, the first spikes look fatal, but the green clue marks this section as safe. Move through them instead of opening the red chest, which is the actual trap. Continue until you reach the green paint and signpost. Tricky Castle Level 32 rewards following the color instruction rather than avoiding every spike graphic. Watch the character, nearby hazards and any object that changes after the action; that visual response confirms that you can move to the next checkpoint.
Video checkpoint 2: Bring the green paint to the signpost
At this point in the Tricky Castle Level 32 video walkthrough, collect or push the paint toward the sign and apply it. The green treatment removes the dangerous spike arrangement and makes the next path usable. When you reach the moving platform, wait until it stops before jumping; trying to board during its motion can undo the careful setup by dropping the knight into a hazard. Watch the character, nearby hazards and any object that changes after the action; that visual response confirms that you can move to the next checkpoint.
Video checkpoint 3: Drag the last paint can with your finger
At this point in the Tricky Castle Level 32 video walkthrough, in the final room, use a direct touch gesture to drag the green paint to the remaining signpost. Do not try to move the can only with the knight. Once the sign changes and the last obstacle disappears, walk through the cleared area and enter the exit to complete the level. Watch the character, nearby hazards and any object that changes after the action; that visual response confirms that you can move to the next checkpoint.
Tricky Castle Level 32 video notes and precautions
The video route is a demonstration of one clean completion, not a signal to rush. Pause before any precise jump or timed interaction and compare the player’s starting position with yours. In Tricky Castle Level 32, a small difference in spacing can change when a trap activates.
- 1. The opening spikes are safe even though they look dangerous.
- 2. The red chest is a trap and is not required for the solution.
- 3. Green paint removes obstacles when brought to the matching signpost.
- 4. The final paint can must be dragged directly with a finger.
Tips for following the Tricky Castle Level 32 video solution
- 1. Trust the “Green is Good” clue and ignore the red chest.
- 2. Wait for the moving platform to stop before jumping.
- 3. Collect the first bat while already exploring the safe upper start.
- 4. Drag the last paint can slowly so it lands directly on the sign.
Collectibles shown around Tricky Castle Level 32
After learning the escape route from the Tricky Castle Level 32 walkthrough video, replay the room for optional items if needed. one bat is at the top of the starting section and the second is in the last room. Collect the upper bat after confirming the first spikes are harmless, then take the final bat before dragging the paint to the last signpost or entering the exit. Both fit naturally along the intended Tricky Castle Level 32 route and do not require opening the lethal red chest. A separate collectible run is often safer than trying to combine every secret with the first successful exit.
Finish Tricky Castle Level 32 with the video
The important lesson in this Tricky Castle Level 32 video guide is to reproduce the order of actions, not merely the final movement. Confirm each switch, platform or hazard response before continuing. If your screen still does not match, return to the screenshot on the Cheats & Solution tab and locate the guide whose room layout matches your version.